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ship-command's Introduction

Ship-Command

My 2nd attempt at making a game in GameMaker!

Idea

A spaceship simulator with multiple people playing together on the same keyboard and screen. Each player has a different role/class and all of them must work together to achive an aim/ win a battle.

General Ideas

Role ideas:

  • Commander
    • Controls the states (moverment/attack/etc.) of the ship
  • Gunner
    • Has higher accuracy and cool-down speeds on the ships guns
  • Engineer
    • Allows the engines to run for longer when traveling
    • Can repair damaged systems more efficiently
  • Navigator
    • Text
    • Text
  • Communications officer
    • Text
    • Text
  • Shield operator
    • Has higher cool-down speed on shields
    • Shields have longer lives when operated
  • Medic
    • Can heal other members of the crew
    • Can move faster than the other classes

System ideas:

  • Bridge
    • Text
    • Text
  • Shield Generator
    • Text
    • Text
  • Engine Room
    • Text
    • Text
  • Gun room
    • Text
    • Text
  • Medical bay
    • Text
    • Text

ship-command's People

Contributors

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Stargazers

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Watchers

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ship-command's Issues

Bridge

Give a place for the crew to pilot the ship.

Engines

Add the movement of the ship.

Basic game engine

Add 4 different players, rooms, doors, and the ability to move between them.

Guns

Add guns and gun turrets.

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