Comments (3)
A combination of splitting out into separate functions and adding comments, I'd guess?
from phaser3-weapon-plugin.
Started with adding some comments in 8b84adf
, next step is probably a bit of refactoring.
from phaser3-weapon-plugin.
Did some obvious improvements at least, so should be enough for now.
from phaser3-weapon-plugin.
Related Issues (10)
- Game crashes on scene restart when using this plugin
- extends WeaponPlugin.Weapon HOT 3
- Possible memory leak in physics collisions? HOT 4
- Callback for bullet shoot HOT 2
- There should be some validation step to warn of weird config combinations HOT 4
- Import issues HOT 6
- All thrown errors should be moved to the plugin creation / setup step if possible HOT 2
- add eslint config and enforce consistent style HOT 2
- Stop binding callback for each lifespan kill event HOT 1
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