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rdeioris avatar rdeioris commented on July 22, 2024

I think it will be enough to manage the return value here: https://github.com/20tab/UnrealEnginePython/blob/master/Source/UnrealEnginePython/Public/PythonDelegate.cpp#L22

I will work on it tomorrow

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rdeioris avatar rdeioris commented on July 22, 2024

Ok, i investigated it. Basically we need a way to instruct UPythonDelegate (before being mapped to a ticker) to respect a specific signature (and this is easy), but the UPythonDelegate::ProcessEvent function must be extended to support a return value

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rdeioris avatar rdeioris commented on July 22, 2024

Now add_ticker() expects a callable taking a deltatime as argument and returning a boolean.

add_ticker() returns a FDelegateHandle python object that you can pass to the new ue.remove_ticker() to destroy a ticker. Let me know how it works for you

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