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rdeioris avatar rdeioris commented on July 22, 2024 2

@cardonator the system is almost complete i have just started writing docs here:

https://github.com/20tab/UnrealEnginePython/blob/master/docs/Subclassing_API.md

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rdeioris avatar rdeioris commented on July 22, 2024 1

I think that thanks to the importer pluggable system and metaclasses, 90% of the work can be done in python itself. I will investigate on it soon.

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cardonator avatar cardonator commented on July 22, 2024

Wow, I am very impressed with the progress you've made here! Good job! Let me know when you think it is pretty solid for the case I listed in my original report and I would be happy to test it out in a scenario I have written in Unreal.js that would be extremely easy to port.

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rdeioris avatar rdeioris commented on July 22, 2024

I think the latest subclassing code base is 'robust' enough to allow us to close this issue after 9 months :)

https://github.com/20tab/UnrealEnginePython/blob/master/tutorials/WritingAColladaFactoryWithPython.md

Thanks a lot for your suggestion

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