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Glance's Projects

assetbundleloadmanager icon assetbundleloadmanager

1. 基于索引计数与对象绑定的AssetBundle加载管理简易框架。(参考: tangzx/ABSystem思路) 2. 集成导表工具框架 3. 集成资源热更以及版本强更框架

class-transformer icon class-transformer

Proper decorator-based transformation / serialization / deserialization of plain javascript objects to class constructors

cocos-awesome icon cocos-awesome

基于cocos creator游戏引擎的游戏常用功能模块集锦,以及shader特效实现集锦

cocoscreator icon cocoscreator

Creator 上的一些微信API用法及一些其他常用脚本

deer_gameframework_wolong icon deer_gameframework_wolong

基于GameFramework框架衍生的一个Wolong (huatuo)热更框架,接入luban配表工具,项目里包含例子工程,可直接写项目!

egameplay icon egameplay

一个基于Entity-Component模式的灵活、通用、可扩展的轻量战斗(技能)框架,配置可选使用ScriptableObject或是Excel表格. A flexible, generic, easy to extend, lightweight combat (skills) framework based on Entity-Component pattern. Configuration can choose to use ScriptableObject or Excel tables.

etcopy icon etcopy

Unity3D Client And C# Server Framework

gameframework icon gameframework

This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the development speed and ensures the product quality.

protobuf-net icon protobuf-net

Protocol Buffers library for idiomatic .NET use:https://blog.51cto.com/u_15072920/4527488

shaderlabvs icon shaderlabvs

ShaderlabVS is a Visual Studio plugin for Unity Shaderlab programming

unirx icon unirx

Reactive Extensions for Unity

unitytoolchainstrick icon unitytoolchainstrick

提供一些UnityEditor工具链开发的常用小技巧与示例(Provides some common tips and examples for developing the UnityEditor toolchain)

xlua icon xlua

xLua is a lua programming solution for C# ( Unity, .Net, Mono) , it supports android, ios, windows, linux, osx, etc.

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