Comments (1)
Actually AuthMeVelocity already has that function, you just have to install it as the guide says.
On each server where you have AuthMeReloaded installed, you must also install AuthMeVelocity, in addition, you must place the servers where you have AuthMeReloaded installed in the auth servers list in the AuthMeVelocity configuration
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Related Issues (20)
- Inconsistent package name in API dependency HOT 1
- Feature Request: TO_LAST_CONNECTED option for send-on-login HOT 7
- [ENHANCEMENT] Compatibility with Remember Me HOT 2
- java.lang.AbstractMethodError on AuthMeVelocity-Paper startup HOT 1
- Does not support Java8 HOT 1
- Please Help
- Update Modrinth license descriptor HOT 1
- Ability to require permission for send-on-login HOT 1
- Can't join to the server HOT 4
- Plugin can't recognize that the player has authenticated, so players can't move servers by external sources/e.g another plugin HOT 2
- Failed to register events for class io.github._4drian3d.authmevelocity.paper.listeners.AuthMeListener HOT 3
- BUG after the update requires a connection from the server under proxy to authlobby again login HOT 2
- BUG - Players dont take damage after switching servers HOT 2
- Couldn't pass ProxyInitializeEvent HOT 1
- Not compatible with latest version of Velocity 3.3.0-b329+ HOT 1
- [Feature requests] bypass sending premium account to the authentication server
- BUG? Support with FastLogin no longer works for me
- Can't load plugin on paper
- cant load on papaer 1.8.8 HOT 1
- Ambassador velocity plugin HOT 1
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