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4ian avatar 4ian commented on April 28, 2024

On Linux, the standard way to use wxWidgets using thanks to wx-config (which is analog to pkg-config). So wxWidgets has to be installated system wide so that wx-config is available. Maybe I could use the wx-config from wxWidgets in ExtLibs though but not sure.
Moreover the goal in the long term is to use official wx libs provided by the system :)

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victorlevasseur avatar victorlevasseur commented on April 28, 2024

It's said on the wx wiki that you can use without problem the local wx-config to avoid conflict with system wx versions.

EDIT: On Ubuntu 14.04, wxwidgets 3.0.0 is available, so Game Develop can use it.

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4ian avatar 4ian commented on April 28, 2024

Yeah so the CMakeList.txt have to be updated to use 1) the local wx-config in ExtLibs/wxWidgets if available, 2) the global wx-config otherwise.
Official wxWidgets 3 libraries are compiled with GTK2, so the CMakelists.txt should also be tweaked to use GTK2 according to the version used by the wxwidgets provided by wx-config. (For now, the CMakeLists always use GTK3).

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4ian avatar 4ian commented on April 28, 2024

I close the issue as it is not relevant anymore: GDevelop now use wxWidgets provided by the system (or a automatically downloaded, precompiled version on Windows).

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