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Things to implement/fix about 2denginev2 HOT 3 CLOSED

njoniec avatar njoniec commented on June 30, 2024
Things to implement/fix

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Comments (3)

4ndr3w avatar 4ndr3w commented on June 30, 2024

Ladders are now implemented as a subclass of Sprite.

Two constructors:
public Ladder(float x, float y, Texture t, String playerName)
public Ladder(float x, float y, Texture t, String playerName, String platformName)

playerName - The name of the player/character in the scene
platformName - Optional. The name of the platform in the scene that the player would be crossing through

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4ndr3w avatar 4ndr3w commented on June 30, 2024

I think I got Level 6 implemented how you wanted it.... let me know
Status panel is implemented on level 4

The puzzle is going to be a bit tricky.. I think we should keep it short ( like 3 or 4 parts that you can rotate )
We may need to end up drawing the pieces manually, but we should probably keep it simple, like only two positions for each part.

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njoniec avatar njoniec commented on June 30, 2024

I will redo the puzzles with less pieces and put them into their own packages in the project 3rd block.

Sent from my iPhone

On Feb 6, 2013, at 9:00 AM, Andrew [email protected] wrote:

I think I got Level 6 implemented how you wanted it.... let me know
Status panel is implemented on level 4

The puzzle is going to be a bit tricky.. I think we should keep it short ( like 3 or 4 parts that you can rotate )
We may need to end up drawing the pieces manually, but we should probably keep it simple, like only two positions for each part.


Reply to this email directly or view it on GitHub.

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