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My Godot Contributions

βœ”οΈ Merged

❔ Ongoing

My Current Projects and Goals

  • Creating and releasing my dream video game.
  • Improving as a programmer. Always, always, always. Never stop learning.
  • Spending more time contributing to Godot, and helping newer users get started with the engine.
  • Collaborating with more people, on more projects!

About me

My name's Alex. I'm a self-taught Programmer and Game Developper.
I'm a fluent πŸ‡ΊπŸ‡Έ english, πŸ‡―πŸ‡΅ japanese, and πŸ‡«πŸ‡· french speaker.

As a teen,

  • Got started in my early teens with ActionScript 2.0, for Macromedia Flash MX 2004.
  • Soon got into HTML/CSS, PHP and SQL and started building websites from scratch.
  • Learned the basics of C and C++, some Object-Oriented Programming concepts, and dabbled in GNU/Linux.
  • As I got busier with high school, I spent less and less time on coding.
  • Aimlessly became a CS major. Bored out of my mind, I dropped out after completing year one and acquiring the only ECTS credits I'll ever have to my name.

It's only years after dropping out, by spending time on various passion projects, that my interest for programming was reignited.

After my early 20s,

  • Finally taught myself Python and Javascript.
  • Took a deep dive and learned Data Structures and Algorithms.
  • Taught myself C# with a childlike curiosity and acquired a deep appreciation for the OOP paradigm.
  • Got into Game Development, initially using Unity3D, before switching over to Godot.
  • Started contributing to Godot Engine.

Alex Otsuka's Projects

godot icon godot

Godot Engine – Multi-platform 2D and 3D game engine

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