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Render problems about fluorescence HOT 4 OPEN

abnr avatar abnr commented on August 15, 2024
Render problems

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Comments (4)

GoogleCodeExporter avatar GoogleCodeExporter commented on August 15, 2024
7) I think it's good idea to make option for prefer using textures to tiles. 
Ultima was made in 96 years and using 3d was hard, so using tiles was goog 
solution. But nowdayes difference in rending tiles and textures is 
discomfortable 

Original comment by [email protected] on 17 Aug 2012 at 10:54

from fluorescence.

GoogleCodeExporter avatar GoogleCodeExporter commented on August 15, 2024
8) Just after login and entering to world, I see no roofs, like I'm standing 
under roof. Steping to a side cause client to redraw scene correct, but it's 
also small bug +)

Original comment by [email protected] on 17 Aug 2012 at 10:56

from fluorescence.

GoogleCodeExporter avatar GoogleCodeExporter commented on August 15, 2024
1) All the time? Or just sometimes after the login? Do you have a default body 
ID?

2) Could you define "invisible" in more detail? Should they appear grey, not be 
displayed at all, have some other special null-anim, ...?

3) That is probably related to the direction. Will check

4) Yes, that is very annoying at the moment. One of the next things on my TODO 
list

5) Zoom is only experimentally. The problem is related to texture bleeding, but 
has only very low priority for now.

6) Is this on the OSI map? If yes, could you please post the coordinates, so I 
can reproduce the bug?

7) This might cause problems, as there are some tiles for which no texture 
exists. At the moment, I am aiming at rendering the world more closely to OSI. 
But I agree, there should be a way to prefer textures

8) Will be fixed


Thanks for the comprehensive report!

Original comment by [email protected] on 18 Aug 2012 at 6:04

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GoogleCodeExporter avatar GoogleCodeExporter commented on August 15, 2024
1) Yes all time. it's difficuclt to say, I have no default body ID but defaul 
link 400- 404 is set to my animation 1000-1003 (osi client shows it correct).
2)they must apear grey for staff and invisible for players. 

6) no it's not osi map but the client shows just same as centred.

7) as i say it will be good toi make this customisibe - all who want can switch 
this off. offcourse if thereis no texture client must have try to render land 
tile.


Original comment by [email protected] on 18 Aug 2012 at 7:11

from fluorescence.

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