Name: Rodrigo Abreu
Type: User
Company: Blizzard Entertainment - Senior Software Engineer
Bio: Senior Software Engineer with 10+ years of diverse experience, deeply passionate about bringing immersive gaming experiences to life.
Location: Vancouver, BC, Canada
Rodrigo Abreu's Projects
Simple 2d game engine with SDL, C++ and Lua
Asset Advisor is a powerful Unity Editor extension designed to enhance your asset management and communication within your development team. It empowers you to register asset paths, associated messages, and authors, ensuring that everyone on your team is well-informed about critical asset-related instructions and updates.
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
DirectXMath is an all inline SIMD C++ linear algebra library for use in games and graphics apps
EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.
This is a card game prototype that I developed for a client on upwork.com (https://play.google.com/store/apps/details?id=com.fazestudios.elements&rdid=com.fazestudios.elements).
Framework for building HTTP based services on C#
This is a simple stone scissors paper game using cards for android. Unity 3D, C#.
This is an on-going personal game project done in Unity and C# and this is basically an 3D Isometric land combination puzzle-strategy game.
Simple form-ui generator for Unity. It generates a form using the fields of a given object passed as the sourceObject
OpenStreetMap Plugin
Game server middleware with a design similar to Hydra, imported from several SVN repositories.
This simple UI project recreates the behaviour of clash royale menu system using unity ScrollRect
Simple SDF parser and 3d molecule visualization tool
JavaScript 3D Library.
This is an example of an UDP game server that I implemented using C# and Visual Studio
A simple dependency injection system for Unity
This is a simple mvc implementation on Unity
A Memory Profiler, Debugger and Analyzer for Unity 2019.3 and newer.
2D vertical shooter prototype, done with Unity C#