Comments (1)
According to the values in aklevel.json
, The values for each level cost are all whole integers.
The issue is being encountered because Current Exp = 93
.
When the site gets to these ternaries:
let es = cl === maxLevel[star - 1][cev] ? 0 : charExpMap[cev][cl - 1] - ce;
let cs = cl === maxLevel[star - 1][cev] ? 0 : charUpCostMap[cev][cl - 1] * es / (charExpMap[cev][cl - 1]);
A decimal is introduced because of the offset to the experience and then it has potential to create floating point math issues in the output.
Likely the easiest workaround would be to force single point output in the display variable gn like is already done for gs. (Embarrassingly I almost exclusively use GitLab so I'm unfamiliar with how this repo flow works or I'd make the commit myself)
@op there's a lot of really great resources out there RE floating point math concerns like this. It's pretty handy to know from time to time.
from an-en-tags.
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from an-en-tags.