Ryan Partridge's Projects
My GitHub Profile
My personal portfolio website with links to the projects and tools I've made
My portfolio website.
A sleek, admin dashboard project, built with FastAPI and Next.js
I binary image classifier.
A simple tool for creating fresh Nextjs applications using a Docker container with Bun
Demo project - appointment management software for Healthcare professionals.
A quickstart tool for creating FastAPI projects with a NextJS frontend.
A tool for finding the perfect graph that fits your CSV data.
A repository specific to my data visualisation projects. These include the use of: Tableau and SQL,.
My Django portfolio projects
A template for quickly setting up projects with a Django backend and ReactJS + TailwindCSS frontend
A quickstart tool for creating a Django project with TailwindCSS, Flowbite, HTMX, and AlpineJS.
Explore the DnD 5e spells using an interactive card system
A demo for creating dynamic Tailwind CSS classes in React components
A quickstart tool for creating a FastAPI project with Jinja2, TailwindCSS, Flowbite, HTMX, and AlpineJS.
A minimalist clone of one of the leading web design tools built with NextJS, Fabric.js and LiveBlocks for real-time collaboration
A repo dedicated to JavaScript projects
Basics and findings of a range of different machine learning techniques. This includes Deep Learning, Computer Vision, Artificial Intelligence and Natural Language Processing (NLP).
A minigolf project programmed in C++, exclusively using PhysX 3.4.
A planetary rover simulation that focuses on a multi-agent system that mines resources and returns them to base. Created using Java and Agentspeak.
My portfolio of custom projects. Some projects can be seen in more detail on my website.
A standard Transformer architecture created from scratch in PyTorch
A basic react contact app
A repository dedicated to deploying a regression model
A place to store the exercies and code snippets for my RL fundamentals guide found on Medium.
An exploration of the effects of Intrinsic Motivation methods on RL algorithms using Atari games.