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crossbridge and C++11 about crossbridge HOT 10 CLOSED

pol2095 avatar pol2095 commented on June 28, 2024
crossbridge and C++11

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Comments (10)

ROBERT-MCDOWELL avatar ROBERT-MCDOWELL commented on June 28, 2024 1

@pol2095
I think it would be worth for you to join Ruffle project
https://github.com/ruffle-rs/ruffle
the goal is to replace Flash plugin keeping intact Flash API, SWF and AVM1 / AVM2
So you will be able to integrate your C++ in webassembly as well.
WASM is the next Web binary standard container. Project like Crossbridge is abandonned in favour of webassembly.

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ROBERT-MCDOWELL avatar ROBERT-MCDOWELL commented on June 28, 2024 1

Well, Air is depracated too in favour of webassembly.

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JoeDupuis avatar JoeDupuis commented on June 28, 2024

This project have been abandoned by adobe a long time ago.
The crossbridge community fork is a bit ahead. I believe yes it support C++11, but even the crossbridge community port is unmaintained at this point.

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JoeDupuis avatar JoeDupuis commented on June 28, 2024

Here's the community fork https://github.com/crossbridge-community/crossbridge

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pol2095 avatar pol2095 commented on June 28, 2024

I use crossbridge community 15.0.0 but C++11 is not supported
std::to_string(42); return an error at compilation

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pol2095 avatar pol2095 commented on June 28, 2024

Thanks, but it's for a Air project, webassembly is not a solution.

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pol2095 avatar pol2095 commented on June 28, 2024

webassembly is for the web, for an app is deprecated too, I prefer Unity instead, or native app for performance, Air is good solution for dev velocity and hiring categories.

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JoeDupuis avatar JoeDupuis commented on June 28, 2024

Not necessarily. There is node and electron that allow you to target desktop and not browser.

Depending on the type of project, unity is possibly a good solution.

But as others have said, I would not recommend starting a greenfield project on anything flash/air related.

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pol2095 avatar pol2095 commented on June 28, 2024

It's not for a new project, I need to add functionnality to my app.
But it's not my question.

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pol2095 avatar pol2095 commented on June 28, 2024

I tried to implement an external library in C++11 using Crossbridge 1.1.0 on Mac but it’s not finalized and I have this error :

/Users/user/Desktop/Projets/crossbridge/flascc/sdk/usr/bin/…/…/usr/lib/libc.a: error: undefined reference to ‘__openat’
/Users/user/Desktop/Projets/crossbridge/flascc/sdk/usr/bin/…/…/usr/lib/libc.a: error: undefined reference to ‘_fstatat’
clang++: error: linker command failed with exit code 1 (use -v to see invocation)
make: *** [T05] Error 1

Thanks

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