Comments (3)
Duplicate: #29
This is a bug with version 1.7.1 of MappingExtensions where playing any ME map will break NE maps in the same session. Update your mods in ModAssistant
from heck.
Not quite...
I've noticed that walls are improperly scaled, and some events don't occur when static lights is enabled.
Also if static lights are switched off by settings setter, then it also go brokey
I've noticed it on these two maps here:
https://beatsaver.com/maps/240be - Logo walls
https://beatsaver.com/maps/24b89 - Directional arrow in the middle
from heck.
Seeing as the original issue has Mapping Extensions installed and the first step is "Play a few maps (idk if they have to be noodle)", I will assume this particular case is the Mapping Extensions bug.
@Mawntee Please create separate issues for each issue and provide more information such as how things are "improperly scaled" or which events "don't occur".
As for "Also if static lights are switched off by settings setter, then it also go brokey", see #34
from heck.
Related Issues (20)
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