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Comments (7)

ngokevin avatar ngokevin commented on May 12, 2024

This could be its own component, rather than an editor feature.

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fernandojsg avatar fernandojsg commented on May 12, 2024

Do you mean to include on each component a "rendeable" version? Like for lights, cameras and so on?

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ngokevin avatar ngokevin commented on May 12, 2024

Yeah. Lights, cameras, raycaster, sound. Could work in sync with the debug component. Then the editor could just expose that, so I guess editor could have special UI for that.

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fernandojsg avatar fernandojsg commented on May 12, 2024

Yep, that could be nice to have the possibility to use the same helpers on debug mode without the editor, and everyone could implement a helper for theirs custom components, let's say a particle system, or whatever :)

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ngokevin avatar ngokevin commented on May 12, 2024

Yeah, was thinking about a registerDebug.

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fernandojsg avatar fernandojsg commented on May 12, 2024

It could expose an object3D, and it could be also nice, later on, to have a tick function in case the helper have some behaviour, for example change the color and opacity of the sound`s speaker mesh when playing.

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ngokevin avatar ngokevin commented on May 12, 2024

wontfixing for now unless three.js comes out with one

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