Comments (3)
Hello, I don't get it why the activity doesn't show up when using the
ActivityPlatform
type on user accounts. Am I missing something?
Here are my example codes:Xbox activity:
client.on("ready", () => { client.user.setPresence({ status: "online", activities :[{ type: 0, platform: "xbox", name: "Minecraft", application_id: "438122941302046720", timestamps :{ start: Math.floor(new Date().getTime()) } }] }) })
Samsung activity:
client.on("ready", () => { client.user.setPresence({ status: "online", activities :[{ type: 0, platform: "samsung", name: "Minecraft", application_id: "606736488545124381", timestamps :{ start: Math.floor(new Date().getTime()) } }] }) })
I tried all of the available
platform
types:desktop
,xbox
,samsung
,android
,ios
,ps4
andps5
, but none of them worked.
I also get no errors when using them.But the activity shows completely fine when removing the
platform
line (shows "Playing a game" instead of "Samsung Galaxy" or "Xbox").
it's pretty much like rpc button, can't add game state parameter .-.
Can't add using opcode, I think there must be an rpc similar to discord client pc
from discord.js-selfbot-v13.
it's pretty much like rpc button, can't add game state parameter .-. Can't add using opcode, I think there must be an rpc similar to discord client pc
It's not a rich presence, it's a normal game activity using the xbox
and samsung
integration.
My actual question is, why isn't the activity working when using them in the code?
from discord.js-selfbot-v13.
Hello, I don't get it why the activity doesn't show up when using the
ActivityPlatform
type on user accounts. Am I missing something?
Here are my example codes:
Xbox activity:client.on("ready", () => { client.user.setPresence({ status: "online", activities :[{ type: 0, platform: "xbox", name: "Minecraft", application_id: "438122941302046720", timestamps :{ start: Math.floor(new Date().getTime()) } }] }) })
Samsung activity:
client.on("ready", () => { client.user.setPresence({ status: "online", activities :[{ type: 0, platform: "samsung", name: "Minecraft", application_id: "606736488545124381", timestamps :{ start: Math.floor(new Date().getTime()) } }] }) })
I tried all of the available
platform
types:desktop
,xbox
,samsung
,android
,ios
,ps4
andps5
, but none of them worked.
I also get no errors when using them.
But the activity shows completely fine when removing theplatform
line (shows "Playing a game" instead of "Samsung Galaxy" or "Xbox").it's pretty much like rpc button, can't add game state parameter .-. Can't add using opcode, I think there must be an rpc similar to discord client pc
It's not a rich presence, it's a normal game activity using the
xbox
andsamsung
integration. My actual question is, why isn't the activity working when using them in the code?
could that be a limitation of discord api ? idk
from discord.js-selfbot-v13.
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