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Comments (5)

PrimaryFeather avatar PrimaryFeather commented on May 21, 2024

Thanks a lot for taking so much time to make this reproducible, Marcel! I'll test this myself, too, and will send Adobe a heads-up.

from adobe-runtime-support.

marpies avatar marpies commented on May 21, 2024

Looks like this will never get fixed, Adobe just went silent on this issue. They've made some attempts to fix it, but the issue never went away and it is no longer listed under "known issues". It can still be reproduced with AIR 30.0.0.96 beta.

from adobe-runtime-support.

gsario avatar gsario commented on May 21, 2024

I think Adobe does very poor job at fixing really important issues with AIR SDK. There are many features and fixes in every SDK release that have absolutely low value for the mobile game devs, yet thats what they chose to work on.
@PrimaryFeather i think that all devs will be happy if you have a serious talk with AIR SDK team!

from adobe-runtime-support.

marpies avatar marpies commented on May 21, 2024

Yeah I sometimes wonder how are they making decisions on what to fix and implement. It's true this issue haven't received too many votes from the community, but Adobe had already put some effort into fixing it so it's really strange they decided to stop any further work. It's quite sad because the async upload is such a great feature.

from adobe-runtime-support.

PrimaryFeather avatar PrimaryFeather commented on May 21, 2024

You're right, it seems this issue dropped from their radar again. I'll try to get this to their attention again!

from adobe-runtime-support.

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