Comments (2)
I imported the package, and added the example folder in my assets to test.
When I open an asset like "Basic example", it works great.
But when I go in the window menu and click on 01_DefaultGraph or any other graphs, it just open a black editor window.
I opened the UIElements Debugger and there is only the graphRootView with no children visualElements.
unity version?
from nodegraphprocessor.
Hey,
I guess it's because there is no graph asset associated with the graph window when you open it like that.
I fixed this issue in f5c2dbb, you should be able to edit the graph like before and the data will be stored in a temporary graph (it means that you'll loose your graph when closing the project).
Note that you can also double click on a graph asset in the project view to open a graph asset (which is saved on the disk so you'll not loose your data when closing the editor).
from nodegraphprocessor.
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