Giter Site home page Giter Site logo

Comments (7)

allista avatar allista commented on June 2, 2024

So either ModuleAnimateGeneric or any IScalar that is set to start in "open" position does this. Hm... I didn't see this with stock legs.

from groundconstruction.

BobPalmer avatar BobPalmer commented on June 2, 2024

Legs (and wheels) have dampeners and some extra code to add stand-ins. The base could spawn a few meters up (to be safe), since most drops will be fine (emphasize most), or we can go the velocity killing route (or at least dampen by a large percentage). I think the latter makes the most sense.

from groundconstruction.

allista avatar allista commented on June 2, 2024

Is there a chance that dampening will force animated colliders into the ground, resulting in explosion?

from groundconstruction.

BobPalmer avatar BobPalmer commented on June 2, 2024

I think the current issue is the speed at which they are playing (with the lack of a stand-in).

Maybe a simple vessel module that when kicked on, dampens all velocity for a few seconds - that should solve the issue.

from groundconstruction.

BobPalmer avatar BobPalmer commented on June 2, 2024

Actually... what I can do is whip up something like that and check it in, then we give it a go. You would just need to set a flag when the kit is deployed

from groundconstruction.

allista avatar allista commented on June 2, 2024

That would be great. I have no experience with vessel modules, and still can't work much. On the other hand, the code that does that should be easy to move to the ModuleConstructionKit, to act upon launched vessel directly.

from groundconstruction.

allista avatar allista commented on June 2, 2024

Implemented velocity easing after launch inside the ModuleConstructionKit itself.

from groundconstruction.

Related Issues (20)

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.