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mpourismaiel avatar mpourismaiel commented on August 22, 2024

Not sure if it's related, will create a new issue if it's not. Sorry for cluttering...

I'm using awesomewm and will post my config at the end.

I have the same issue of random freezes, but specifically with gaming whenever i switch tags or switch windows on the same tag everything freezes. I can switch to another tty to close compfy which fixes the issue but the game wouldn't display anything and would become a black window.

This specifically happens on my second monitor, even when laptop monitor is disabled using xrandr. When using laptop monitor and no HDMI connected everything works perfectly.

There are no errors I can see with log-level info, awesome isn't sending any errors except the loop taking longer and longer to finish. Adding exclusion rules for shadow and even disabling blur and shadow doesn't help.

Let me know if the issue is separate or if you need any more details. I tried to investigate but sadly I cannot understand how any of this is working.

GPU: Nvidia 3060
Build Method: AUR
WM: Awesome WM
Tested games: Dota2, Titanfall, Baldur's gate 3, etc.

wm-support = "awesome"

animations = false
animation-stiffness = 120
animation-window-mass = 0.5
animation-dampening = 12
animation-clamping = false
animation-for-open-window = "none"
animation-open-exclude = [
  "class_g = 'awesome'"
];
animation-for-unmap-window = "none"
animation-unmap-exclude = [
  "class_g = 'awesome'"
];

corner-radius = 0

shadow = true
shadow-radius = 15
shadow-opacity = 0.5;
shadow-offset-x = -15
shadow-offset-y = -15
shadow-color = "#000000"
shadow-exclude = [
"name = 'Notification'",
"class_g = 'Conky'",
"class_g ?= 'Notify-osd'",
"class_g = 'Cairo-clock'",
"class_g = 'slop'",
"class_g = 'Rofi'",
"_NET_WM_STATE@:32a *= '_NET_WM_STATE_HIDDEN'",
"class_g != 'awesome' && !_COMPTON_SHADOW@:32c",
"_GTK_FRAME_EXTENTS@:c"
]

fading = true
fade-in-step = 0.03
fade-out-step = 0.03
fade-delta = 3
no-fading-openclose = false
no-fading-destroyed-argb = false

inactive-opacity = 1.0
frame-opacity = 1.0
inactive-opacity-override = false
active-opacity = 1.0
inactive-dim = 0.0;
opacity-rule = [
"70:class_g = 'URxvt'",
"70:class_g = 'kitty'",
"70:class_g = 'UXTerm'",
"70:class_g = 'XTerm'"
]

blur-background = true
blur-method = "dual_kawase"
blur-strength = 5
blur-whitelist = true
blur-include = [
# terminals
"class_g ?= 'xterm'",
"class_g ?= 'XTerm'",
"class_g ?= 'UXTerm'",
"class_g ?= 'roxterm'",
"class_g ?= 'kitty'",
"class_g ?= 'URxvt'",
"class_g ?= 'Alacritty'",
"class_g ?= 'st-256color'",
"class_g ?= 'st'",
"class_g ?= 'gnome-terminal'",
"class_g ?= 'xfce4-terminal'",
"class_g ?= 'sakura'",
"class_g ?= 'Terminator'",
"class_g ?= 'terminator'",
"class_g ?= 'Tilda'",
"class_g ?= 'termite'",
"class_g ?= 'Termite'",
# exclude awesome backdrops
"class_g = 'awesome' && !_NET_WM_WINDOW_TYPE@:32a = '_NET_WM_WINDOW_TYPE_UTILITY'",
]

backend = "glx"
vsync = true
log-level = "warn"

wintypes:
{
above = { shadow = true; };
tooltip = { fade = true; shadow = true; focus = false; };
popup_menu = { shadow = true; focus = false; opacity = 1.0; };
dropdown_menu = { shadow = true; focus = false; };
utility = { focus = false; };
desktop = { shadow = true; };
normal = { shadow = false; };
dock = { shadow = true; };
dnd = { shadow = true; };
splash = { shadow = true; };
notification = { shadow = false; };
dialog = { shadow = false; focus = false; };
menu = { focus = false; background-blur = true; };
};

from compfy.

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