Comments (2)
@bjadamson You have some valid points here, and I agree that resolving them is definitely on the radar, especially the point about reducing our dependence on locks where possible. Indeed, the shared Context
might need to slim down a bit to reduce contention and improve performace. For example, removing the renderer from the context and placing it directly into the Rendering
processor where it belongs comes to mind.
However, given that most games are big blobs of shared mutable state, there is only so much we can do on this front. The idea that state changes are collected at the end of the frame and processed all at once with correct ordering was actually considered at one point during issue #10, but in the end the majority seemed to favor the mutex-based approach for various reasons, mostly due to inevitable latency.
Thankfully, Amethyst is still a young project and as such can afford to experiment on different approaches without really worrying (or perhaps caring?) about breakage until we find what works best.
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We use next to 0 Arcs and Mutexes today so I'm closing this.
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Related Issues (20)
- Pong game breaks when using Airpods Pros HOT 5
- Derive proc_macros unnecessarily require the user to import apparently arbitrary types HOT 1
- RenderingBundle has undocumented dependency when used with ApplicationBuilder HOT 2
- RenderToWindow::from_config_path - Parse Errors include filename that couldn't be parsed HOT 2
- Include brew dependencies for MacOS HOT 1
- update amethyst_rendy to use rendy 0.5.1 HOT 1
- Reduce friction to use register_asset_type! macro HOT 1
- Allow use of legion system macros without needing to manually add legion crate HOT 1
- Add example how to add thread local bundle / system with object which can not be send between threads HOT 3
- Most Examples Are breaking, With missing imports HOT 1
- supported platforms? HOT 1
- Examples fail to run second time with error: failed to load manifest for workspace member .assets_db HOT 1
- Custom pipeline properties for rendering (3D-related)
- [Question] is there a way to download all of amethyst for convenient offline use
- the focus screen functionality does not work at all HOT 9
- Amethyst rendy is broken, the build is broken and has been broken for more than a year HOT 4
- Amethyst Roadmaps not updated to reflect project discontinuation
- amethyst was deprecated? if yes, why? HOT 3
- Make tiled windows fullscreen
- Wide layout not resizing with new windows. Requires relaunching.
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