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Sears's Projects

absynthe icon absynthe

A set of enhancements for Valve's Source Engine.

city-17-episode-one-source icon city-17-episode-one-source

The complete source code for City 17: Episode One. I am open to pull requests that fix bugs or add features the rest of the sourcemod community may find useful.

compilepal icon compilepal

A tool to assist in the compiling of source engine maps

dxvk icon dxvk

Vulkan-based D3D11 and D3D10 implementation for Linux / Wine

engine icon engine

Modified Version of Source 2007

enhanced-source icon enhanced-source

This is an unofficial updated branch of the Alien Swarm branch of the Source Engine. The project focuses on improving functionalities of the engine while keeping it developer friendly.

game icon game

Momentum Mod - Standalone Source Movement Speedrunning

half-life-2-revamped icon half-life-2-revamped

Contains everything in the game/hl2r folder for quiver, used in this repo: https://github.com/Demez/Quiver

half-life-2-revamped-old icon half-life-2-revamped-old

A revamp of Half-Life 2 and its episodes with improved lighting, higher quality models, higher res textures, and more detail in the environment (not like fakefactory). This mod is running on the Alien Swarm Branch. And anyone is allowed to help contribute to this.

lambdawars icon lambdawars

Source code of Lambda Wars game, available on the Steam

leaknet icon leaknet

A patch for leaked Half-Life 2 beta from 2003.

nextbot icon nextbot

A git-based fork of Valve's leaked NextBot code.

sdk-2013-hammer icon sdk-2013-hammer

Hammer from 2007 leak code on 2013 base, development is happening on https://github.com/Gocnak/sdk-2013-hammer

shadercompile icon shadercompile

Standalone shadercompile, that doesn't depend on valve libraries and supports x64

silkrad icon silkrad

GPU-accelerated Source Engine lightmap compiler

smmod icon smmod

SMMOD Game Download, does not require SirMasters_Mod repository.

source-asw-sdk icon source-asw-sdk

All games from 2007 branch and 2013 branch ported to ASW (and my hl2 revamped)

source-pbr icon source-pbr

Source Engine Physically Based Rendering implementation

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