Comments (4)
I can confirm this and it is still happening in 1.18.8. I only encountered them two times and always as part of a "translocator" ruin.
from vintagestory-issues.
Looks like the issue might be here in blocktypes/clutter.json:
randomizers: {
"abacus": { types: ["abacus*"] },
"bell": { types: ["bell*"] },
"tank": { types: ["tank*"] },
"weaponpile": { types: ["pile-weapon*"] },
"machine": { types: ["pile-machine*"] },
"stonerubble": { types: ["rubble-stone*"] },
"stonerubble ": { types: ["rubble-wood*"] },
},
There's no such blocks as "rubble-stone*"
. They're called "rubble-cracked*"
for whatever reason, with only their shapes called "rubble-stone".
Also, what's the deal with the wood randomizer being called "stonerubble "?
from vintagestory-issues.
Still a bug in 1.19.0.rc6
from vintagestory-issues.
should be fixed on latest 1.19.0-rc7/8
from vintagestory-issues.
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