Comments (5)
Is that still relevant in 1.5.2? I think it's fixed there. Can't reproduce it at least.
from vintagestory-issues.
Ahhh, my own block behavior seems to be the cause of that. Which shouldn't be the case. The only method I override is OnPlayerBlockInteract
: BlockBehaviorCarryable.cs
from vintagestory-issues.
Pffff. Your fault :P
properties: { dropBlockFace: "east" }
is missing in your patch
from vintagestory-issues.
Oooohh... it's on the WRONG ASSET!! headdesks
No wonder both are rotated the wrong way around.
(This is why we need working patching, really.)
from vintagestory-issues.
catches copygirl's head before it hits
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