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Tony's Projects

2d-lighting-engine icon 2d-lighting-engine

A 2D Lighting Engine in C++ using SDL/OpenGL (probably not actually usable for any real projects)

2d-radiosity icon 2d-radiosity

A 2D Pre-generated radiosity solution (with a basic viewer) built using SDL as a final project for a Numerical Computing class in Spring 2014.

30log icon 30log

30 lines library for object orientation in Lua

affair icon affair

Networking library for the Löve engine. Uses Lua Socket. TCP only.

ai icon ai

Artificial intelligence for Unity applications utilizing multi-criteria optimized context steering

ai4animation icon ai4animation

Character Animation in Unity3D using Deep Learning and Biologically-Inspired Artificial Intelligence

aigamedevtoolkit icon aigamedevtoolkit

Foundation layer for AI Gamedev Toolkit which can be built upon by dev community

aitutorialcpp icon aitutorialcpp

Tutorial ground for showing how UE4 AI should be set up and used.

allua icon allua

Lua bindings of Allegro low level game routines

anim8 icon anim8

An animation library for LÖVE

animeye icon animeye

Animeye is a sprite animation viewer for 2D artists.

ape icon ape

Another Particle Editor for LÖVE2D game engine

art icon art

OpenCL raytracing pipeline as a LuaJIT library

artal icon artal

A .PSD parsing library for LÖVE

audio_factory icon audio_factory

Open source release of the Audio Factory VR app, which showcases the technology underlying Resonance Audio SDK (by utilizing the legacy Google VR Spatial Audio SDK)

aura icon aura

Volumetric Lighting for Unity

auto-light-probes icon auto-light-probes

An automatic light probe placement script for Unity that uses the Navmesh for approximating light probe positions.

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