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Hey there, I'm Antoine!
I'm a c++ software developer.
I'm mainly interested in graphics programming, game engines and realtime softwares.

๐Ÿ”ญ Iโ€™m currently working on Nuake


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Antoine Pilote's Projects

coral icon coral

Coral is a C++/C# wrapper around the .NET CoreCLR library, the purpose of Coral is to provide a native interface similar to Mono, but in a more modern style, and using .NET Core instead of .NET Framework

freetype icon freetype

Official mirror of https://gitlab.freedesktop.org/freetype/freetype

gammaray icon gammaray

A C++ 3D game engine/native application framework

imgui icon imgui

Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

joltphysics icon joltphysics

A multi core friendly rigid body physics and collision detection library suitable for games and VR applications.

monovox icon monovox

Voxel experiments made using MonoGame framework.

monovoxl icon monovoxl

Voxel engine yet again but made with monogame

msdfgen icon msdfgen

Multi-channel signed distance field generator

nuake icon nuake

Nuake is a modern engine inspired by the Quake engine that integrates with Trenchbroom

nuakert icon nuakert

A simple raytracer made with NuakeRenderer

nuakeui icon nuakeui

a UI library made using Nuake renderer

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