Comments (2)
Hello Tiandishihua,
Yes, we can generate traditional colored UV textures for our meshes.
We propose this functionality as it greatly helps visualization, edition or animation with traditional softwares like Blender: You will be free to import the meshes with colored UV textures in Blender, and edit, combine or animate your scenes.
Once you're done with editing in Blender, you will be able to switch back to Python and render your animations using the Gaussian Splatting rasterizer and the "Gaussian Textures" that we use in our hybrid representations (instead of the traditional color textures).
From 1:10 to the end of our presentation video (https://www.youtube.com/watch?v=MAkFyWfiBQo), we show examples of edition, composition and animation of meshes in Blender. All meshes are rendered in Blender with traditional color textures.
I hope my message provides the answers you need!
If not, of course, feel free to ask additional questions.
Best!
from sugar.
when will the code be released? @Anttwo Your project is very incredible, really looking forward to it!
from sugar.
Related Issues (20)
- About SDF of space position p
- About extract_refined_mesh_with_texture.py HOT 1
- Confusion about cum_probs in sample_points_in_gaussians() HOT 2
- OSError: [WinError 123] The filename, directory name, or volume label syntax is incorrect: 'C:\\Users\\ruibm\\Desktop\\SugerTests\\sugarfine_C:'
- Artifacts on a reomved/black_background data HOT 10
- Cuda device shows not available on EC2 instance HOT 2
- Windows Implement, Success! HOT 11
- CUDA mismatch error while installing in docker. HOT 2
- Question about the Equation(1) implementation HOT 2
- Blank Viewer - no issues in inspect
- Foreground and Background meshes are empty HOT 3
- The process of generating mesh takes too long
- AssertionError: Could not recognize scene type! HOT 2
- Bin size was too small in the coarse rasterization phase. This caused an overflow, meaning output may be incomplete.
- index error
- Joint Refine
- Simultaneous editing of Gaussian and mesh
- Problem Extracting Mesh Without 'use_centers_to_extract_mesh' Option
- Difficulty in extracting an accurate mesh in a case study using SuGaR HOT 1
- simple knn install error
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from sugar.