Comments (8)
New planets are probably not coming into the game. Anuke has had enough with Erekir development. Try making a mod yourself instead.
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How does being/not being a machine affect gameplay? Making another new planet will probably take a long time,
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I really wish I was able to make this myself but my brain just can’t get around coding no matter how much I try. But hey maybe, just maybe, someone will go and make this a mod.
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Honestly, this thing is a neat idea, but has feature ideas that are beyond what the dev(s) can handle. Would be cool to see someone start development of a mod for this. I could storyboard cutscenes if anyone's interested.
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we already have tantaros for next update
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we already have tantaros for next update
Yes and is secret planet (mobile can't acces this planet and other)
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we already have tantaros for next update
Yes and is secret planet (mobile can't acces this planet and other)
I must ask, which versions of the game have access to the files? It would be interesting to scour the files to theorize what we will get for Tantaros. Is it going to be a mix of Attack/Survival like with Serp? Is it Attack focused like Erekir? Or are we to get a whole other mode to look at?
(Anuken, if you do come across this, please for the love of god make sure the maps are able to be played at the pace that a casual would have, the later locations on Erekir sucked because it required me to rush the enemy just so that I couldn't die. They felt like MP maps rather than core experiences.)
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This suggestion is now stale, and will be automatically closed.
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Related Issues (20)
- Make a portable build of Mindustry that keeps the data in the mindustry folder or allows you to configure where the data is stored. HOT 2
- Fire HOT 9
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- campaign replayability
- Logic Slider block
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- Baiting Neoplasm units HOT 1
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- Механика с технической стороных HOT 3
- Objective (Map Making) HOT 7
- Oil on! Complete oil rework HOT 10
- Virtual flags / unique identifiers for enemy units HOT 3
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- Allow manual override for mapColor HOT 1
- Mindustry lore for campaign HOT 8
- Allow World Processors to Force Players into Units HOT 3
- QOL: Right click on minimap to pan HOT 2
- 2nd row tag HOT 1
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