Comments (4)
Notes:
There are mechanical suggestions that improve heat diversity (allowing more heat options), but priority is just this raw balancing to make flux usable
Here are some stats in this incomplete spread sheet for 14.4k flux
from mindustry-suggestions.
I think we should nerf neo and buff flux... currently neo is quite strong and 2x or 3x neos provide plenty of power power for eheat afflict spam. The most common use I've seen for flux reactors is as power void inverters... they need a balance change.
from mindustry-suggestions.
i mean sure, neo has absurd arky efficiency and neo nerfing was in the alternatives in the suggestion post
although... considering v8 with the neo units, would it make the neoplasm more deadly?
im honestly okay if the power gets reduced to like 7.2k to 5.1k neo with 12-13k flux
from mindustry-suggestions.
This suggestion is now stale, and will be automatically closed.
from mindustry-suggestions.
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