Comments (5)
Hey there, don't worry about the Window as textureRender.exe is an opengl program for facial texture rendering, it would open a Window and automatic close it. For the hnrender warming, please ignore it as we don't use material in our details render.
The model already link to it's texture, and meshlab should correctly open it, could you show me your output files list? Thanks.
from facial_details_synthesis.
thank you for your reply,my output files,
my meshlab open it,two files can be recognated
from facial_details_synthesis.
Oh, result.obj
is linked to result.mtl and result.isomap.png, you may need to put them in a same folder.
For the break down issue, I also don't know what's wrong with it, as the code is divided into a few individual parts, we may need to figure out which part causes the program break down. A simple way to this is to comment out some of the code in this main function
from facial_details_synthesis.
in fact ,those files all in the same folder as the first picture; the second picture was a screenshot when open meshlab with the folder as a project,only two files showed(in fact all files in the folder); as to the break down issue, maybe it's my problem and i'll figure it out. thank you.
and expecting your proxy job
from facial_details_synthesis.
Could you send me a copy of those three files. Let's figure out the problem.
from facial_details_synthesis.
Related Issues (20)
- CUDNN_STATUS_BAD_PARAM
- Some detal about code implement? HOT 1
- textureRender not output the result without error HOT 1
- textureRender.exe errors. HOT 1
- proxy Predictor Using Emotion Issues
- Can you provide a link to bfm2017-1_bfm_nomouth.bin? I can't install eos-py==0.16.1 HOT 2
- AttributeError: 'Image' object has no attribute 'ndim' HOT 3
- Why is always running out of my GPU memory? HOT 1
- How can i get the Albedo map and Specular map
- Question regarding code HOT 1
- A problem in running facialDetails.py HOT 5
- LOG (Cannot open file [D:\Folder_1\init_facial_fidelity_capture\results\019615\result.obj] ) HOT 1
- LOG (Cannot open file [D:\Folder_1\init_facial_fidelity_capture\results\019615\result.obj] ) HOT 3
- Cannot fit landmarks HOT 2
- where is the "./landmarkDetector/processed/teaser.box"?
- The release version is not able to find the landmarks
- If cmake version is the newest, the cmd of section "Compiling/proxyEstmator/Step3 cmake .." should change.
- Why the faceRender.exe is not support displacementMap? HOT 2
- can not create processed/019615.box' HOT 1
- can not find box files
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