Comments (7)
I'll need a bit more information here; what Xcode version are you using, and what platform are you compiling for? If you can provide your project illustrating the problem you're having, that would be ideal.
from swift-numerics.
FWIW I was able to use Numerics in brand new iOS and macOS projects just now with both the 12.4 toolchain and a Swift nightly toolchain. What dependency do you have for the build phase?
from swift-numerics.
Xcode 12.4, Mac OS 11.2.2
What's really odd is that I've created a test project, and it doesn't happen there. The first project is also just the initial project creates from Xcode, dusted named differently. But it's repeatable on the first project. I can remove the dependency and re-add it, and it does the same thing.
I'll poke around a bit more.
from swift-numerics.
What kind of project are you creating in Xcode?
If possible, can you note precisely each step you make in creating the project so I can try to reproduce?
from swift-numerics.
It's a SwuftUI. I just deleted my project and re-created it from scratch; it works. I did a diff of the the two projects to see what is different, and there is just too much noise to sift through. So I don't know what the difference is that causes the problem, but, it'd appear to be Xcode related as I can get it to work in two other new projects.
So I'll close this. But thank you for reading.
from swift-numerics.
If you're able to share your project without violating an NDA or similar, it would be great for you to report a bug using the feedback assistant and attach the project. If not, can you share the build settings for the component that failed and the exact build command and error from the build log?
from swift-numerics.
Either way, thanks for your perseverance, and I'm glad that it's working now =)
from swift-numerics.
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