Comments (2)
Changes needed:
- API to edit dialogues list of an ASS object. (Can generalize from this and allow editing of styles and info as well.)
- Have some way to notify renderers of changes to this object.
- The Dialogue line parser is parse_assScriptSection which parses an entire section in one shot. It needs to do this because it needs to use the Format line to be able to interpret Dialogue lines. For an incremental API it is expected that the user will give in raw Dialogue lines, so parser needs to be able to be told what the format line is, and the ASS object needs to remember what format the script section has.
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Further work for this was done in f7fc52a
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Related Issues (20)
- "PlayResX" is not treated as optional! -> breaking HOT 15
- When PlayResX or PlayResY are defined as zero, tab crashes. HOT 1
- Unexpected style margin collisions HOT 1
- \n being rendered in plain text, wrapping style 2 HOT 2
- Request for new release HOT 2
- How to crate subtitle from JSON Object ? HOT 2
- libjass.deserialize dialogue style changes not work HOT 2
- When playing preroll ads, sometimes the text appears very small HOT 1
- Why the npm package doesn't contains a type definition file. HOT 1
- Line-specific styles do not override style definitions HOT 2
- \fad with a fadeout of 0 is treated as fading out for the duration of the line HOT 1
- Opt-in support for command execution HOT 3
- [Feature Request]Can you convert a .ass subtitle to VobSub format? HOT 2
- dialogues ID will be created next to the last dialogues ID from previous object HOT 3
- when I create new dialogue can I get a dialogue class tag? HOT 1
- Update Typescript version HOT 6
- Serialize back to .ass HOT 1
- implement smart line wrapping
- Lines can be "pushed away" by other lines on the same layer HOT 2
- Lines are moved down when lines underneath it are removed HOT 1
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