André Gonzaga's Projects
Design Patterns for Humans™ - An ultra-simplified explanation
An experimental toolset for Unity asset and asset bundle files.
A Unity C# animation engine. HOTween v2
My source code for problems from the ICPC Live Archive
A set of Unity classes and their inspector drawers that provide easy reflection and decoupling.
Attribute Extensions for Unity
Json.NET is a popular high-performance JSON framework for .NET
Node graph editor framework focused on data processing using Unity UIElements and C# 4.6
Solutions to ACM ICPC - style problems
List of useful Quick Look plugins for developers
Recyclable Scroll Rect reuses or recycles the least number of cells required to fill the viewport. As a result any number of items can be shown in the list without any performance hit.
A Unity 2018.10b12 project where I am experimenting with a squash and stretch shader.
Unity3D Plugin for Android local notifications with example project
Plugin for Unity that allows to assign assets in the inspector while preventing Unity from automatically loading the assets in memory when a scene is loaded
Unity JsonFx v2.0 - JSON serialization framework for Unity
A bezier spline solution for Unity 3D with some utility functions (like travelling the spline with constant speed/time)
ArrayDrawer is a base class like PropertyDrawer, but for arrays and lists.