Giter Site home page Giter Site logo

ashelleypurdue's Projects

autopropertychanged icon autopropertychanged

This is a simple Fody weaver that implements INotifyPropertyChanged for any property that has the [NotifyChanged] attribute. It is similar in concept to Fody.PropertyChanged, except it works on an opt-in basis instead of opt-out. This, in my opinion, creates one less surprise for people reading your codebase for the first time.

carlo icon carlo

Web rendering surface for Node applications

dungeonskeletongenerator icon dungeonskeletongenerator

A program that procedurally generates plans for Zelda-esque dungeon. It does not generate the actual dungeon, but instead creates a node graph representing how rooms are to be connected. Another program can then read this graph and build a dungeon from there.

electron-shared icon electron-shared

A (proof of concept?) launcher for Electron apps that uses shared runtimes

faskpokemon icon faskpokemon

Making my own Pokemon engine in Unity. Emphasis is placed on battles as fast as possible, while still making it easy to see what's happening.

goodbyexaml icon goodbyexaml

Tired of XAML? Me too! That's why I'm making this. It's an auto-generated collection of extension methods that helps you build WPF and Avalonia applications using declarative C#, instead of XAML.

injectablegenericcamerasystem icon injectablegenericcamerasystem

This is a generic camera system to be used as the base for cameras for taking screenshots within games. The main purpose of the system is to hijack the in-game 3D camera by overwriting values in its camera structure with our own values so we can control where the camera is located, it's pitch/yaw/roll values, its FoV and the camera's look vector.

justtag icon justtag

A lean, mean alternative to TagSpaces

justtag2 icon justtag2

A rewrite of my JustTag project, incorporating the lessons I learned along the way.

learningtobuildparsers icon learningtobuildparsers

I want to learn how to make a compiler, without paying to take a compilers course. The best way to learn is by doing.

libuisharp icon libuisharp

C# bindings for https://github.com/andlabs/libui targeting .NET Standard, and soon, .NET Framework and Mono.

logicscript icon logicscript

A scripting language/interpreter for building and simulating logical circuits.

mwinapi icon mwinapi

Managed Windows API (http://mwinapi.sourceforge.net/)

nug icon nug

NUnit test runner for Godot Mono

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.