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This is a simple Fody weaver that implements INotifyPropertyChanged for any property that has the [NotifyChanged] attribute. It is similar in concept to Fody.PropertyChanged, except it works on an opt-in basis instead of opt-out. This, in my opinion, creates one less surprise for people reading your codebase for the first time.
Web rendering surface for Node applications
Automatic keyboard/mouse/controller icons and remapper for Godot.
A Godot plugin to let you block in levels inside the Godot editor.
The repository for high quality TypeScript type definitions.
Making a 3D platformer in Godot.
Like those other ds4tools, but sexier
A program that procedurally generates plans for Zelda-esque dungeon. It does not generate the actual dungeon, but instead creates a node graph representing how rooms are to be connected. Another program can then read this graph and build a dungeon from there.
A (proof of concept?) launcher for Electron apps that uses shared runtimes
Making my own Pokemon engine in Unity. Emphasis is placed on battles as fast as possible, while still making it easy to see what's happening.
Fluent Design System for WPF.
A game that I'm making on my stream.
TrenchBroom Loader for Godot 4. (Alternative to Qodot)
Trying to narrow down a bug in Godot's editor
Don't ask about the name.
Tired of XAML? Me too! That's why I'm making this. It's an auto-generated collection of extension methods that helps you build WPF and Avalonia applications using declarative C#, instead of XAML.
This is a generic camera system to be used as the base for cameras for taking screenshots within games. The main purpose of the system is to hijack the in-game 3D camera by overwriting values in its camera structure with our own values so we can control where the camera is located, it's pitch/yaw/roll values, its FoV and the camera's look vector.
A lean, mean alternative to TagSpaces
A rewrite of my JustTag project, incorporating the lessons I learned along the way.
I want to learn how to make a compiler, without paying to take a compilers course. The best way to learn is by doing.
C# bindings for https://github.com/andlabs/libui targeting .NET Standard, and soon, .NET Framework and Mono.
A scripting language/interpreter for building and simulating logical circuits.
Managed Windows API (http://mwinapi.sourceforge.net/)
A dating site for nerds. Made for our Software Testing class.
NUnit test runner for Godot Mono
NUnit Runner For Godot
A declarative, efficient, and flexible JavaScript library for building user interfaces.
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google ❤️ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.