Comments (4)
a less elegant but easy-to-integrate alternative would be to use the long-press of the internal button (which was used to activate pairing with the Adafruit EZKeys BT-module) to discard all paired devices.
see
Line 194 in 56b854f
from flipmouse.
Or we use the button again for en- / disabling pairing mode :-)
I think it is possible to implement pairing on/off in the ESP32 repo and in my opinion it is better to disable pairing by default,
otherwise it would be possible that any device nearby pairs with the FLipMouse and because advertising is disabled when connected, it wouldn't be possible to pair with a legitimate device.
from flipmouse.
See asterics/esp32_mouse_keyboard#36
from flipmouse.
At the moment the flipmouse cannot be recognized by any IOS device inside my appartment. Outside there is no problem. Maybe neighbours have paired it. So resetting the paired devices on the FM would help alot!
from flipmouse.
Related Issues (20)
- HW - evaluate best USB plug positioning
- Couple of unclear instructions in Construction Guide HOT 1
- Unclear calibration on slot-switch if gain!=50 HOT 4
- FlipMouse C# GUI - Problem if ID string is assigned as keyboard write HOT 1
- FlipMouse C# GUI - List of slots is not set correctly, if settings are not loaded from mouse HOT 1
- Wrong component labelling for BT add-on module HOT 1
- Inconsistent EEPROM state HOT 3
- Keycode lookup if esp32_mouse_keyboard aka ESP32miniBT module is connected. HOT 1
- Media keys
- Automatic Firmware Update HOT 3
- BLE: rate limiter / commands to addon module in general HOT 3
- `AT SR`: add button states HOT 3
- Saving config: performance and usability HOT 5
- openinput support HOT 3
- Macros: AT MA KW \;;CR; writing "ΓΆ" instead of ";" HOT 2
- Add AT command for renaming slots
- Add AT command to switch on/off certain buzzer beeps
- 3d-printed case: improvements
- Sip&Puff sensor spurious failing HOT 1
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