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Framework which allows for placeable objects, buildings and entities to have texture variety in Stardew Valley.
Stardew Valley mod to allow the user to automatically shake bushes and trees as they walk by them.
C# mod for a new machine in Stardew Valley, custom assets injected into-best-index to vanilla assets. Uses SpaceCore and Harmony, avoids Json Assets and Producer Framework Mod.
A Stardew Valley mod called ChildToNPC.
Stardew Valley content expansion. A suite of changes all about cooking. UI overhaul, generalised rebalancing, new features, and new assets. Still working through multiplayer sync issues for netfields!
Source for CWSG Framework mod.
A mod for the game Stardew Valley, allowing other mods to exclude NPCs from certain quests and events. Requires the SMAPI mod loader.
A mod for Stardew Valley using SMAPI. It adds an endless procedurally generated forest to the game.
Event Repeater add functionality to Pathoschild's Content Patcher. The functions allow you to repeat Events, Letters sent, and even questions.
Mods I've created for Stardew Valley using SMAPI
A collection of my mods for the game Stardew Valley
All of my current and future Stardew Valley mods will live here.
Stardew-Mods by hawkfalcon and ceruleandeep (Better Junimos, CustomQuestExpiration, & more)
Mods for Stardew Valley using SMAPI.
New home for my stardew valley mod source code
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