Comments (6)
I see you made a change 19 days ago to "fix" this, but I'm curious as to how Unity tries to resolve seeing it in your packages.json
file...
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Hy @tylocook
thanks a lot for pointing this out. I tested an installation from scratch myself and could confirm the issue. Turns you, you also need to add the DracoUnity package manually, which is a dependency. Add this line to your package manifest:
"com.atteneder.draco": "https://gitlab.com/atteneder/DracoUnity.git",
I updated the installation instructions as well.
Please let me know if this fixes your problem.
regards,
atti
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Oh well :(
I can't fix this before October 21st, since I don't have access to a Windows Box until then.
I switched to build via GitHub Actions recently. Seems like the build is not configured correctly.
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I couldn't reproduce the issue, but I have a suspicion:
Please navigate to the DLL file and inspect it. Check if it's only 100-200 bytes and its content looks something like this:
version https://git-lfs.github.com/spec/v1
oid sha256:4cac19622fc3ada9c0fdeadb33f88f367b541f38b89102a3f1261ac81fd5bcb5
size 84977953
If so, the package was not cloned properly. Make sure you have a recent version of GIT and GIT LFS installed on your system, since Unity may use your system's GIT to clone.
hth
If it's still not working, open another issue. The original one is solved.
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