Comments (2)
Just thinking but it's not the pma problem ? Because the export just register the submix in memory
Waiting confirmation or maybe if you already faced this problem
If not i will create a bug report in FiveM repo
from pma-voice.
No this isn't a pma-voice issue, this also isn't a FiveM issue GTA has a max amount of submixs you can use and I think its relatively low, you should try to reuse submixs if you can.
If thats still an issue, you should put this as a feature request for the Collective to increase the max amount of submixes allowed to be registered
from pma-voice.
Related Issues (20)
- Voice doesn't seem to work HOT 1
- Voice chat doesn't work HOT 1
- Hear through any wall HOT 1
- PMA-VOICE bug when a lot of players are on the server. HOT 3
- it dont works for me anymore HOT 1
- Cant talk in radio when other UI is open HOT 1
- Talk on radio AND voice HOT 2
- His voice is cut off. HOT 1
- Are you using a reverse proxy? It sounds like you've gotten it setup wrong HOT 2
- Help for dead players cant hear voice
- External audio server doesn't work properly
- PMA voice, no voice, lag, and stutter HOT 1
- Others can't hear me. HOT 1
- How to remove radio list completely? or change the radio list playernames from Steam / Epic names to In Game Name HOT 1
- Can't change voice range HOT 1
- Mistake HOT 1
- Submix wont work for Smartphone HOT 1
- Forced to Restart (pma-voice) for voice_useNativeAudio convar to work. HOT 11
- Radio Animation HOT 1
- addProximityCheck error HOT 1
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