Comments (3)
Don't know if it is because I use it with with Live Split integration, as described here (with another game though). It however doesn't really seem to make any difference if I start the AutoSplit executable directly. Nothing is triggered and if I start the split manually (by pressing "Start Auto Splitter" - which is greyed out when starting AutoSplit via LiveSplit) it jumps directly to the first non-start image.
from autosplit.
@Anigif I believe you are trying to use it correctly. And I know in v1.5.A6 the autostart isn't working perfectly. Also mask flags {m}
are no longer necessary (the mask is detected from image transparency).
I'm working with Toufool to get version 1.6.0 out pretty soon. It contains a ton of bugfixes and this feature. We're done adding everything we wanted for this release yesterday, so now we're doing one last batch of testing.
from autosplit.
Ah, great! I'm happy to hear I'm not doing anything wrong - and sounds really cool with a new version with everything merged. Let me know if you want me to test anything. Thanks a lot for the explanation.
from autosplit.
Related Issues (20)
- Linux support HOT 1
- asyncio over threading
- Linux icon
- Missing Wayland support
- Linux multiple-monitor support
- Linux capture device support HOT 1
- Linux: Detect window shadow and adjust region
- MacOS support HOT 1
- Linux SCROT performance and maim
- Consider DXcam over D3DShot
- AutoSplit 2.0 alpha 5 crashes after changing Capture Method to my capture card HOT 2
- Consider DXCam over D3DShot
- Consider Spout to capture OBS
- A IDirect3DDevice Mediacapture alternative.
- Autosplit does not work properly with v4l2loopback virtual devices HOT 3
- Feature Request: Auto Start on Reset HOT 2
- Unhandled Exception while using Video Capture Device HOT 1
- Feature Request: Take Screenshot hotkey and separate folder for screenshots and split images HOT 2
- Not able to use any Video Capture Device HOT 4
- [Linux] No module named 'win32' HOT 1
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