Comments (5)
Thanks for the suggestion again.
Currently, we don't want LifeUp to force limit the use of other applications. If it's not handled properly, it may cause some problems.
We may develop some reward/punishment measures in the future:
- open learning apps to get rewards
- and relatively open entertainment apps will be punished according to time.
How about we set a daily quest with a specified time with a specific (set of) apps?
So LifeUp will access the usage of the specific app via the system at the end of day, and if the screen time was in the limit, user would be awarded, otherwise punished.
This might be easier since the app runs the check progress only once a day
from lifeup.
Thanks for the suggestion again.
Currently, we don't want LifeUp to force limit the use of other applications.
If it's not handled properly, it may cause some problems.
We may develop some reward/punishment measures in the future:
- open learning apps to get rewards
- and relatively open entertainment apps will be punished according to time.
from lifeup.
That could work.¯_(ツ)_/¯
from lifeup.
I like this idea.
from lifeup.
Thanks for the suggestion again.
Currently, we don't want LifeUp to force limit the use of other applications. If it's not handled properly, it may cause some problems.
We may develop some reward/punishment measures in the future:
- open learning apps to get rewards
- and relatively open entertainment apps will be punished according to time.
How about we set a daily quest with a specified time with a specific (set of) apps? So LifeUp will access the usage of the specific app via the system at the end of day, and if the screen time was in the limit, user would be awarded, otherwise punished.
This might be easier since the app runs the check progress only once a day
This is a very clever solution, and shouldn't be too difficult to create. Something like this but for Windows screen time would be really useful too!
from lifeup.
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