Comments (15)
I found that someone else already fixed this and is available for you to merge. If you could do it, that would be great. Thanks
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Please accept the Pull requests!
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Can somebody provide solution for this. I'm in urgent need of the same.
I believe regex could be an issue
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I believe it is already resolved with the last merge "699cb4a3dc14cfefe5ddaf1709f0de936c6533e0"
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are you using the github code or used the nuget package?
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Hi,
Am I missing something here?
regards
vijay
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remove the line Console.ReadLine();
from function engine_ConversionCompleteEvent
and ConvertProgressEvent
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After testing it myself, I was able to reproduce the same behavior i.e. ConversionCompleteEvent is never fired.
Unfortunately, after the last merge, this thing broke.
So what you can do is checkout the code at the following commit and try it out.
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I don't think that you will miss anything important. It was a stable version and should get your job done.
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The fix for this is as follows.
in RegexEngine.cs in the function
internal static bool IsProgressData
fps and frame are not sent in any of the examples i tried, so change your match requirements to
if (!matchSize.Success || !matchTime.Success ||
!matchBitrate.Success) return false;
As that is all we really need to monitor update progress
and if for some reason we get data with fps and frame change the below too
long frame = 0;
double fps = 0;
if(matchFrame.Success)
frame = Convert.ToInt64(matchFrame.Groups[1].Value, CultureInfo.InvariantCulture);
if (matchFps.Success)
fps = Convert.ToDouble(matchFps.Groups[1].Value, CultureInfo.InvariantCulture);
int sizeKb = Convert.ToInt32(matchSize.Groups[1].Value, CultureInfo.InvariantCulture);
double bitrate = Convert.ToDouble(matchBitrate.Groups[1].Value, CultureInfo.InvariantCulture);
this works for me to update progress
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