Fernando Fernandes's Projects
AES encryption/decryption with random iv ๐
The ALMA Game Engine ๐พ
Apple samples on GameplayKit updated to latest Xcode/Swift
Wrapper around Apple's Swift logging APIs (OSLog/Unified Logging/Logger) ๐
This is a repository for the hands-on part of the book "iOS Unit Testing By Example", by Jon Reid.
A custom GKStateMachine subclass that allows GKState changes to be observed via Combine ๐
Using Collection View Compositional Layouts and Diffable Data Sources
Custom SKScene with debugging features and game controller observing capabilities ๐
Retrieves information about the host device ๐ฑ
A collection of useful Swift/SwiftUI extensions โ๏ธ
Observe and manage game controllers using Combine ๐ฎ
A Gameboy Emulator for the Apple Watch
Multiple Arcade Machine Emulator for iOS, iPadOS, tvOS, macOS (Catalyst)
:space_invader: :watch: NES Emulator on Apple Watch
Establishes WebSocket connections and publishes received messages and errors โก
Tests around PaintCode.
Repo for the book "Apple Game Frameworks and Technologies, Build 2D Games with SpriteKit & Swift" by Tammy Coron published by The Pragmatic Bookshelf.
iOS & tvOS multi-emulator frontend, supporting various Atari, Bandai, NEC, Nintendo, Sega, SNK and Sony console systemsโฆ Get Started: https://wiki.provenance-emu.com |
Example on how to use QuartzCode to create a custom iOS UIRefreshControl.
RealityKit + SwiftUI demo
Keyboard support for Dualshock emulation for PS Remote Play (macOS)
Multiplatform Core Graphics wrapper ๐ผ
A collection of my own Swift Packages ๐ฆ
A Swift package for connecting and trading on crypto exchanges such as Kucoin and Binance via REST ๐ค
A collection of useful Swift tools ๐งฐ
Vertical UIScrollView with pure auto layout.