Comments (2)
Hi Statfine,
Thanks for finding this one! It looks like there's a bug in the order in which operations happen internally in the VideoContext, the underlying video element for the videoNode was not having pause() called on it until after the "ended" callback had been triggered, and because the pause, and update to currentTime where happening in the callback the videoNode never properly entered its ENDED state.
I've pushed a potential fix for this which should be available from npm as v0.33.3. Let me know if it fixes the issue you're seeing.
Kind regards,
Matt
from videocontext.
thanks ,it's all right
from videocontext.
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from videocontext.