Comments (2)
This is very likely caused by the fact that we use magic entry keys (namely, PatternUtil.TAZKey
and PatternUtil.markerHighKey
... allow the latter is only checked implicitly) to encode information on marker channels. We need to make the code more flexible.
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I'm interested to see if the recent refactoring has improved this situation here. We have moved heavily away from relying on the magic TAZKey
.
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