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Comments (16)

burner1024 avatar burner1024 commented on May 25, 2024

Yes, I know about that. TnT wasn't supposed to be added to PI just yet, it needs some work. Only WMA is ready. @ALIENQuake.

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4udr4n avatar 4udr4n commented on May 25, 2024

WMA?

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burner1024 avatar burner1024 commented on May 25, 2024

Wild Mage Additions

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4udr4n avatar 4udr4n commented on May 25, 2024

Ah, thanks.
For what it is worth, these components installed fine on EET:
tnt:16:No talking when hiding in shadows
tnt:35:GSPA + holding
tnt:39:Can't steal from fences
tnt:41:No XP farming
tnt:42:Improved strongholds

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ALIENQuake avatar ALIENQuake commented on May 25, 2024

@burner1024 Ok, I will remove tnt from PI but I think that you should also rewrite ENGINE_IS conditions since ENGINE_IS bg2ee is also true for EET game.

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burner1024 avatar burner1024 commented on May 25, 2024

TnT and others (if any, can't check myself) please, for now only WMA should be enabled.

you should also rewrite ENGINE_IS conditions since ENGINE_IS bg2ee is also true for EET game.

I don't see the issue, please elaborate.

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4udr4n avatar 4udr4n commented on May 25, 2024

@ALIENQuake when you say remove from PI, what do you mean? I just download the mod zips, unzip to a folder and and point PI at my unzipped folder. Am I missing something?

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ALIENQuake avatar ALIENQuake commented on May 25, 2024

TnT and others (if any, can't check myself) please, for now only WMA should be enabled.

you should also rewrite ENGINE_IS conditions since ENGINE_IS bg2ee is also true for EET game.

I don't see the issue, please elaborate.

If the mod doesn't support EET, it should not be able to install on EET. Using REQUIRE_PREDICATE (NOT GAME_IS eet) @xxx should be enough to prevent installation with an appropriate message like "This component doesn't' support EET yet"

@ALIENQuake when you say remove from PI, what do you mean? I just download the mod zips, unzip to a folder and point PI at my unzipped folder. Am I missing something?

'removed from PI' actually means "It will not show at Download Mods > BGForgeNet mod list", sorry for the confusion.

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burner1024 avatar burner1024 commented on May 25, 2024

If the mod doesn't support EET, it should not be able to install on EET. Using REQUIRE_PREDICATE (NOT GAME_IS eet) @xxx should be enough to prevent installation with an appropriate message like "This component doesn't' support EET yet"

Published releases are not to be altered. Unpublished ones are not to be used.
Current master installs fine on EET, but there are things to be done yet.

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ALIENQuake avatar ALIENQuake commented on May 25, 2024

@burner1024 PI always downloading latest mod release, not master, don't worry. Removing tnt from BGForgeNet mod list is not really good idea since the mod supports other games. How about we keep things as they are until TnT will support EET?

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burner1024 avatar burner1024 commented on May 25, 2024

But they don't have any required metadata.

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ALIENQuake avatar ALIENQuake commented on May 25, 2024

Metadata is not required for PI to be able to install mods itself.

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burner1024 avatar burner1024 commented on May 25, 2024

I see. Still, too many people using EEs now, I'd prefer to not enable the mods until they are updated.

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ALIENQuake avatar ALIENQuake commented on May 25, 2024

Yep, agree, will proceed.

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ALIENQuake avatar ALIENQuake commented on May 25, 2024

The mod no longer appears on PI "Mods" list, will be re-added when it will be ready.

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burner1024 avatar burner1024 commented on May 25, 2024

Cool, thanks.

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