Comments (3)
I'd recommend the XAudioJS library I wrote: https://github.com/grantgalitz/XAudioJS
Supports:
- mozilla audio data api
- web audio api (chrome dev uses this by default now)
- adobe flash 10
- wav pcm data uris (limited, because buffering properly & gapless is hard with multiple small wav pcm blocks)
You can ask me implementation questions if you need.
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Thanks, I've come across your library actually and have been following your progress!
I think we might have crossed paths on Reddit one time too.
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Problem status: solved itself.
It's 2014 and the Web Audio API is fully supported in most browsers, even many mobile ones........except, of course, IE. Never change, Microsoft.
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Related Issues (20)
- Loop point problems HOT 1
- Short notes in some mods
- Off-pitch portamento
- Typed arrays for sample data HOT 1
- Incorrect sounds
- Playback too fast
- Mop up the spaghetti HOT 2
- Migrate from ScriptProcessorNode to AudioWorklet
- Do all file processing with ArrayBuffers
- Provide hooks that signal player status HOT 1
- Promisify file loading HOT 1
- Use ArrayBuffer in XHR code
- Add build pipeline
- Support instantiating an empty ModFile class HOT 1
- Expand ModFile class to allow building mods in memory
- Add waveform + spectrum display with Web Audio's AnalyserNode
- Add drag-and-drop file loading
- Themeable layout
- Add <slot> in <SongList> for play controls to be inserted
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