Matthias Albrecht's Projects
Automatically changes the Unity editor theme based on system settings.
Native macOS component for https://github.com/biosmanager/AutoDarkTheme.
Declarative framework for building command line interfaces
This fork of d3-geo-polygon implements a complex logarithm projection.
Geometric operations for two-dimensional polygons.
Various polygon complexity measures.
The swiss army knife to change or retrieve display settings with a library or a CLI tool on Windows
This fork implements customizable indicator colors and increased visibility range.
D3D11-Renderer for Gothic and Gothic 2
Generate GitHub Actions badge Markdown code.
Enables gamepad and joystick support for Donald Duck: Goin' Quackers.
A grid shader for Unity 🌐
Simple hexagonal grid map tool for tabletop games.
Modding tool for Kingdom Come Deliverance, to generate localized inventory sorting packages
KiCad Library of Keyboard switch footprints
Intel® RealSense™ SDK
A realtime map editor mod for Venice Unleashed
Small utility to change display names of monitors. This makes identifying them easier in other applications such as games or Steam Big Picture.
A modular head-mounted display toolkit to conduct peripheral vision research.
Unity project to measure motion-to-photon latency of VR controllers
A list of open source VST/audio plugin projects. Please contribute more links or open source your own plugins.
Uncapped OpenVR null driver
Out-of-View Object Visualization Techniques for Mixed Reality. EyeSee360, EyeSeeX, FlyingARrow, HaloVR, WedgeVR, HaloAR, WedgeAR.
Native components for OpenVR Tracking (OVRT, https://github.com/biosmanager/unity-openvr-tracking)
Project Ariel, An Open Source Augmented Reality Headset for Industrial Applications
The Project Esky Low-Level API
The open-source files comprising Leap Motion's Project North Star AR Headset.
Open-source keyboard firmware for Atmel AVR and Arm USB families
KiCad Footprint and Schematic modules for various keyboard parts, prepared as necessary