Comments (4)
Hi Seth~
Sorry for the slow reply~
It may be due to a not-so-clever intentional feature which allow you only to mark the "Root" or a "Child Directory" of the root as an Addon Folder.
Project Root ✅
A Child Folder ✅
Too Deep Here 🚫
Or Even Deeper 🚫
It seems you're tring to mark a sub-directory of your project who's not child of the root directory, is it right?
If that's the case it's probably not allowing you to do due to that rule.
I can understand that re-arranging the project structure is not easy or viable, so I'll probably have to fix this "feature" instead~ :P
P.S: I've made it that way to prevent possible recursion of Addon inside Addons, but that's a dumb rule, not gonna lie~
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Ah, yes, that would be the issue!
This is unrelated, but I'm curious: is it possible to control the addon load order during the Blender launch?
from pycharm-blender-plugin.
Hi Seth~ Sorry for the slow reply~
It may be due to a not-so-clever intentional feature which allow you only to mark the "Root" or a "Child Directory" of the root as an Addon Folder.
Project Root ✅
A Child Folder ✅
Too Deep Here 🚫
Or Even Deeper 🚫
It seems you're tring to mark a sub-directory of your project who's not child of the root directory, is it right? If that's the case it's probably not allowing you to do due to that rule.
I can understand that re-arranging the project structure is not easy or viable, so I'll probably have to fix this "feature" instead~ :P
P.S: I've made it that way to prevent possible recursion of Addon inside Addons, but that's a dumb rule, not gonna lie~
It would be nice if you could manually mark a folder as a Blender Addon root, instead of using the project root. So, I could pick a folder from anywhere in my repository that it always puts my addons in.
from pycharm-blender-plugin.
Yeah, I should definitely also add that as a feature~
Another reason of why I used this setup was also to ensure that all add-ons were on the same directory (to help IntelliSense and to mimic the real blender add-on folder)
I will try to update the repo asap, but I'm currently busy with some other project, I'll update you on this once it's implemented~ ✨
Thanks and sorry for the issue~ :c
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Related Issues (20)
- 'exe' dependency for adding instance HOT 5
- Debug mode seems to be inactive HOT 4
- Is it possible to output to the console? HOT 6
- Environment Variables HOT 8
- Can't Debug with 2023.1 HOT 5
- No option to mark folder as Blender Add-On, bpy module not found HOT 2
- Configure Blender Executable
- cann't connect to blender? HOT 1
- Plugin does not want to install PyCharm 2023.1 and 2023.2 Community's Edition HOT 8
- Blender 4.0 Crash HOT 3
- Crash loading blender program with pycharm
- Blender no longer starts
- Pycharm 2024.1 says 'Blend-Charm' plugin is no longer compatible HOT 1
- print nothing HOT 3
- Reload on Save not working HOT 14
- Windows: only works with traditionally installed Blender HOT 2
- Linux: Random NullPointerException
- After following the installation, my PyCharm still does not give me bpy object introspection HOT 3
- No connection to the Blender while using the debug mode
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