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Comments (4)

kobalicek avatar kobalicek commented on June 5, 2024

Yeah this is true, angle should additionally transform the input matrix, I will check this out when I finish my current work

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fjpietr avatar fjpietr commented on June 5, 2024

I did some empirical investigation on this...

image

It seems to me that the translation part of the final transform is being applied twice... this seems to fix both gradient angle and wrong position (pipedefs.cpp):

blPipeFetchDataInitConicalGradient.cpp.txt

now everything aligns up correctly, even with additional rotations and scaling transforms in the stack:

image

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fjpietr avatar fjpietr commented on June 5, 2024

Confirmed working!

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kobalicek avatar kobalicek commented on June 5, 2024

Merged thanks!

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